Anyone know the actual encoding to the old Emergency! tones
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Anyone know the actual encoding to the old Emergency! tones
Anyone know the actual tones to the old emergency TV show? I know they are quick call 1. I was just looking for the actual tones. Thanks
I don't know the actual tone frequencies, but
here's a link where you can listen to them:
http://www.emergency51.com/sounds.html
here's a link where you can listen to them:
http://www.emergency51.com/sounds.html
Fator nusquam. Denego omnis. Requiro testimonium. Genero Reverto-Criminatio!"
(Admit nothing. Deny everything. Demand proof. Make Counter-Allegations!)
(Admit nothing. Deny everything. Demand proof. Make Counter-Allegations!)
I played with Sound Forge one day and tried to mimic it by ear and came as close as 528hz/280hz. It definitely doesn't sound exactly like the series. And of course, don't forget the last (third) "tone" is actually a klaxon in the station.
[Edit: Having just messed with it again, 1050/570 sounds fairly close. Dunno how I figured the other pair was even remotely similar.]
[Edit: Having just messed with it again, 1050/570 sounds fairly close. Dunno how I figured the other pair was even remotely similar.]
--j.
You probably have it about right jay. If you are listening to audio from an actual program you have to remember the quaility of the soundtrack sucks compared to today's technology. Also, you would have to actually get a good quility master of an episode to get an accurate version of the tones. You could try taping the audio of the tones and then pictch them slightly faster or slower until you get them decoded , my guess on it is to pitch it slower to get the actual sound of the tones, they used to pitch a lot of programs slightly faster to fit in more commercials, in fact they used to do that up until recently, no they do it digitally by removng a frame here, a frame there.Jay911 wrote:I played with Sound Forge one day and tried to mimic it by ear and came as close as 528hz/280hz. It definitely doesn't sound exactly like the series. And of course, don't forget the last (third) "tone" is actually a klaxon in the station.
[Edit: Having just messed with it again, 1050/570 sounds fairly close. Dunno how I figured the other pair was even remotely similar.]
Frank
Damn! That sounds great.Vern wrote:Tones sequence is LP-HK which translates to
794.3,1084.0 A tone
582.1, 716.1 B tone
I used Cool Edit 96 to analyze the wav file and came up with these results.
Also have some Vibratone horns, lol.
Tones are about 1 second in length, with a small gap between them.
Vern

Forgive my not knowing but what format is this? Obviously not gonna work in QCII.
--j.
Oops, forgot to mention, all these tones are out of Motorola group Z
As a side note, I have some old Alert Monitors with the Quik-Call decoders. A group call was sent by sending one tone from the A tone and one tone from the B tone, simultaneously. Our county uses a common B tone for all station pages, I plugged two identical reeds
(928.1 hz) into the group call slots, Sockets 2 & 3 I believe. And two reeds of any frequency into slots 1&4. So, when the receiver hears a B tone (928.1), it opens the receiver up. The decoder would not operate without reeds in the 1 & 4 slot. Thus I don't have to listen to all the idle chatter between calls., unless I want to.
As a side note, I have some old Alert Monitors with the Quik-Call decoders. A group call was sent by sending one tone from the A tone and one tone from the B tone, simultaneously. Our county uses a common B tone for all station pages, I plugged two identical reeds
(928.1 hz) into the group call slots, Sockets 2 & 3 I believe. And two reeds of any frequency into slots 1&4. So, when the receiver hears a B tone (928.1), it opens the receiver up. The decoder would not operate without reeds in the 1 & 4 slot. Thus I don't have to listen to all the idle chatter between calls., unless I want to.
Using Frequencies with CoolEdit 96
I have never used CoolEdit before. I see the function to generate tones, but I don't know how you use the frequencies that he posted. Can someone give me some help?[/b][/quote]Vern Wrote:
Tones sequence is LP-HK which translates to
794.3,1084.0 A tone
582.1, 716.1 B tone
I can't figure out a way to save to midi format, but I did save a .wav file from Sound Forge..
Sorry, I don't know anything about CoolEdit..
If anyone succeeds in making this file into a MIDI, please post it back so TomSlick and others can use it. (I'd love to have it on my phone too
)
http://www.jay911.org/sound/fire/51stn.wav
--j.
Sorry, I don't know anything about CoolEdit..
If anyone succeeds in making this file into a MIDI, please post it back so TomSlick and others can use it. (I'd love to have it on my phone too

http://www.jay911.org/sound/fire/51stn.wav
--j.
I had to piece this together from two different clips I had.. it's still probably not what you're looking for..
http://www.jay911.org/sound/fire/51stn-structure.wav
--j.
http://www.jay911.org/sound/fire/51stn-structure.wav
--j.
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Moto tones
Anyone have the Moto "high" "low" alternating tones used today. My area uses them as a "prealert".
They would be pretty easy to generate. They're a hardcoded feature in the Centracom Elite console, if it's the tones I'm thinking of. Our service uses them as recall tones (i.e. the-buildings-coming-down-get-your-butt-OUT-tones).
I think I have a call on mp3 where they were used; let me try to dig it up and duplicate them, then I'll post it.
--j.
I think I have a call on mp3 where they were used; let me try to dig it up and duplicate them, then I'll post it.
--j.
http://www.jay911.org/sound/fire/cce-to ... corded.wav is the sound as it was pulled from the scanner recording I have.
http://www.jay911.org/sound/fire/cce-to ... erated.wav is the sound as I created it with Sound Forge.
It's just 1500hz for .25 second, 800 hz for .25 second, repeat for a total of 6 seconds.
[edit: fixed url's]
--j.
http://www.jay911.org/sound/fire/cce-to ... erated.wav is the sound as I created it with Sound Forge.
It's just 1500hz for .25 second, 800 hz for .25 second, repeat for a total of 6 seconds.
[edit: fixed url's]
--j.
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Thats the one!
That's what I'm looking for! I've been trying to get those for some time now. What software did you use to generate it?
Re: Thats the one!
I use Sound Forge, a commercial sound file/.wav editing program, but as you see in this thread, others use a program called CoolEdit 96, which I believe is shareware/freeware and can be readily downloaded from several places. Search the forums for "cooledit" for more info, I found at least 8-10 topics referencing it.Nexrad16 wrote:That's what I'm looking for! I've been trying to get those for some time now. What software did you use to generate it?
--j.
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Does it exist?
This has probably been asked (and answered) before, but humor a guy who is 3K miles from California:
Is there really a Truck 51 and Squad 51 in LAFD?
is the building (kinda small and cute) actually THE house? and is it T-51 and S-51??
inquiring minds must know!
73!
Mike in CT
KM1R beeep booop braaaaap
Is there really a Truck 51 and Squad 51 in LAFD?
is the building (kinda small and cute) actually THE house? and is it T-51 and S-51??
inquiring minds must know!
73!
Mike in CT
KM1R beeep booop braaaaap
Tone Generation
eng5ine,
Select DTMF tones from the menu
select custom tones in the tone table
In the vertical column, type 1084 in the first box,and 716 in the second box
In the horizonal row, type 794 in the first box and 582 in the second box
Tone Time = 1000ms
Pause time = 100 ms
Dial string = 1,5
When Emergency was being shown on TV, there was no Station 51. They used shots from station 127 in Carson, CA. There is a station 51 now, I think at Universal Studios, but I may be wrong there.
I have another long sequence, that someone was asking about, I'll have to analyze it, I didn't write the tones down. I have some wav's , but I'm not sure how to link them.
Vern
Select DTMF tones from the menu
select custom tones in the tone table
In the vertical column, type 1084 in the first box,and 716 in the second box
In the horizonal row, type 794 in the first box and 582 in the second box
Tone Time = 1000ms
Pause time = 100 ms
Dial string = 1,5
When Emergency was being shown on TV, there was no Station 51. They used shots from station 127 in Carson, CA. There is a station 51 now, I think at Universal Studios, but I may be wrong there.
I have another long sequence, that someone was asking about, I'll have to analyze it, I didn't write the tones down. I have some wav's , but I'm not sure how to link them.
Vern
Re: Does it exist?
Actually the show was based on LA County Fire, not LA City FireMike in CT wrote:Is there really a Truck 51 and Squad 51 in LAFD?


-Robert F.
KG6EAQ
KG6EAQ
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Anybody know what the 2-tone cap codes are for those tones.(ie, 170,174,502,etc)?
I have had a number of requests from our older firefighters to incorproate those tones into our alerting system.
We are an Independent with our own telephone answerers and dispatcher and we have incorporated one of the Midian Mic-Coders for this into our attendants radio.
The only problem is with this mic-encoder is you need to enter a 3 digit capcode per auto-dial registery. Like for setting off our outdoor warning siren,our sequences are (capcode for Alert = 102 Dial *1 , capcode for Attack = 104 Dial *2 , capcode for Fire = 108 Dial *3 , capcode for Cancel = 501 Dial *4).
The attendant just dials *n(n representing the siren sequence number that we are needing at the time) then the 2 tone sequence is sent to a siren controller which sets off the siren signal on whichever 2 tone the attendant dialed in on the mic-coder.
The capcodes are for each 2-tone sequence.
I have had a number of requests from our older firefighters to incorproate those tones into our alerting system.
We are an Independent with our own telephone answerers and dispatcher and we have incorporated one of the Midian Mic-Coders for this into our attendants radio.
The only problem is with this mic-encoder is you need to enter a 3 digit capcode per auto-dial registery. Like for setting off our outdoor warning siren,our sequences are (capcode for Alert = 102 Dial *1 , capcode for Attack = 104 Dial *2 , capcode for Fire = 108 Dial *3 , capcode for Cancel = 501 Dial *4).
The attendant just dials *n(n representing the siren sequence number that we are needing at the time) then the 2 tone sequence is sent to a siren controller which sets off the siren signal on whichever 2 tone the attendant dialed in on the mic-coder.
The capcodes are for each 2-tone sequence.

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The mother ship of QuikCall I information:
http://www.policeinterceptor.com/emerg.htm
Where else but the Internet ...

http://www.policeinterceptor.com/emerg.htm
Where else but the Internet ...
